Watch Heroes At Middle-School: Where Heroes are Made!
Digital Superheroes Week One

Our first step together is to identify who superheroes are, and their counterparts, supervillains. List twenty superheroes and twenty supervillains. (Class brainstorm)


•What makes the heroes good?

•What makes the villains evil?

This will be the topic of a class discussion. Then, each student will write a paragraph or two for BOTH the definition of good and the definition of evil.


Research Project: The class is divided into groups of three or four. Each group looks at legitimate news sources (brief discussion of internet information integrity) for stories where technology has a key role.






Groups are encouraged to think of the stories "in extremis", in grave or extreme circumstances, where the storyline might require heroic intervention.

Then, each student will create a hero whose powers have an effect in the digital realm. This will be part of a general class discussion looking at the digital world and possible powers. The first major individual project will be the heroes' origin stories.

I.A. apply existing knowledge to generate new ideas, products, or processes.
I.B. create original works as a means of personal or group expression.
I.D. identify trends and forecast possibilities.
II Communication and Collaboration
A. interact, collaborate, and publish with peers, experts or others employing a variety of digital environments and media.
B. communicate information and ideas effectively to multiple audiences using a variety of media and formats.
D. contribute to project teams to produce original works or solve problems.
III Research and Information Fluency
B. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources
and media.
C. evaluate and select information sources and digital tools based on the appropriateness to specific tasks.
IV Critical Thinking, Problem-Solving & Decision-Making
A. identify and define authentic problems and significant questions for investigation.
B. plan and manage activities to develop a solution or complete a project.
C. collect and analyze data to identify solutions and/or make informed decisions.
D. use multiple processes and diverse perspectives to explore alternative solutions.
V Digital Citizenship
A. advocate and practice safe, legal, and responsible use of information and technology.
B. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity.
C. demonstrate personal responsibility for lifelong learning.
D. exhibit leadership for digital citizenship.
VI Technology Operations and Concepts
B. select and use applications effectively and productively.
D. transfer current knowledge to learning of new technologies.